Tournament Rules: Grades 1 & 2
Tournament Rules - Grades 1 & 2
OPTIONAL Season-end Skills Tournament Rules
GENERAL RULES
- Team participation is optional
- Minimum of 3 players needed for a team to participate
- 8 ft basket
- 4 team-oriented skills
- Prizes for all players present for the top 2 teams with the most points in a session
- In the event of a team tie at the end of tournament skills
- tied teams have 5 players shoot 1 free throw & best score wins
PLAYER PARTICIPATION
- Players arriving late cannot make up skills already completed by his/her team
- Number of turns per event depends on the largest team present. For example, if 4 teams are competing, 3 teams have 5 players, one has 6. Each event will have 6 turns (when appropriate for the event) and one person from each of the teams of 5 will have to go twice.
SCORING
- 1st place – 8 points
- 2nd place – 6 points
- 3rd place – 5 points
- 4th place – 3 points
<<<<<<<<<<<<<<<<<<<<< SKILL RULES >>>>>>>>>>>>>>>>>>>>>
SKILL #1 -- SPEED DRIBBLE LEFT HAND WITH BOUNCE PASS
- Timed event – how long for all players to complete the course
- clock stops on last pass by last player when caught by next player at the starting line
- Speed dribble LEFT hand
- Length of playing court
- Teams go 2 at a time
- Passing cone set at Free Throw distance (1st grade: 8 ft, 2nd grade 10 ft)
- COURSE
- Speed dribble LEFT to far cone (3/4 length of the court)
- Dribble around the cone
- Speed dribble LEFT back to a cone (1/4 length from start)
- BOUNCE pass to next teammate
- INFRACTIONS – 1 second added to team time
- Player doesn’t dribble LEFT
- Player doesn’t go around the end cone
- Player doesn’t use a bounce pass
- In case of a tie, head to head competition with 3 players per team
SKILL #2 -- SPEED DRIBBLE RIGHT HAND WITH CHEST PASS
- Timed event – how long for all players to complete the course
- clock stops on last pass by last player when caught by next player at the starting line
- Speed dribble RIGHT hand
- Length of playing court
- Teams go 2 at a time
- Passing cone set at Free Throw distance (1st grade: 8 ft, 2nd grade 10 ft)
- COURSE
- Speed dribble RIGHT to far cone (3/4 length of the court)
- Dribble around the cone
- Speed dribble RIGHT back to a cone (1/4 length from start)
- CHEST pass to next teammate
- INFRACTIONS – 1 second added to team time
- Player doesn’t dribble RIGHT
- Player doesn’t go around the end cone
- Player doesn’t use a chest pass
- In case of a tie, head to head competition with 3 players per team
SKILL #3 -- DRIBBLE WITH LAY-UP
- Timed event – 1 minute – each hand (for total of 2 minutes)
- Players must stay in order, but can go multiple times
- Cone placed approximately ½ way down the court
- Next player in line can go once the player in front of them reaches the cone
- Get as many layups as possible
- Must speed dribble back to end of line to go again (i.e., no running with the ball)
- Length of playing court
- Each player has a ball
- Dribble either hand
- Teams go 2 at a time, at different baskets
- Lay-up MUST hit the backboard to count
- Can shoot left or right handed
- Rebound own shot – 1 shot only
- Infractions – shot doesn’t count
- Player doesn’t start at the first cone
- Player doesn’t use the backboard
- Player doesn’t speed dribble back after shot
SKILL #4 -- FREE THROWS
- Numbered shots – 2 shots per player per team
- – 1st grade: 8 ft, 2nd grade 10 ft
- Every player gets 1 warm-up shot
- After all teams complete, if there is a tie…
- Tied Teams send 2 players for shoot off
- Each player gets 1 shot
- If still tied, continue shooting 1 shot until a winner
- Each team gets equal number of shots
NON-SCORING SKILL -- SHOOTING KNOCK-OUT
- Non-team scoring event
- All players can participate
- Shots taken from foul line designated in free throws (1st grade: 8 ft, 2nd grade 10 ft)
- Teams divided among 4 baskets for preliminary round one
- Top 2 of preliminary round go to the final round
NOTE: Players can and will knock-out their own teammates.
MYB INFORMATION
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